Basics Edit

The C96 is a Pistol exclusive to a red perk called Backup Weapon, each level of the perk unlocks more Upgrades.

Upgrades Edit

Upgrade Description Effect Levels Price
Barrel Extension Increases the accuracy of your shots. Accuracy +5% 1 $??,????P
Custom Receiver Sets your weapons to fully automatic and increases attack speed. Full Auto: Yes 1 $??,????P
Lucky Shot Adds a chance for your weapon to critically hit. Critical Chance +5% 3 $??,????P
AP Rounds Increases the damage of shots Damage +17 3 $??,????P
Extended Mags Increases your magazine size. Magazine Size +5 2 $??,????P
Fast Hands Decreases the time taken to reload your weapon. Reload Speed +25% 1 $??,????P
Telescopic Sight Adds a mounted scope to your pistol. Scope: Yes 1 $??,????P
Bottomless Reserve Gives you unlimited ammo but reduces money gained via hits. Unlimited Ammo: Yes 1 $??,????P

Strategies Edit

This page is unfinished The C96 is the shop owners backup pistol and is free with the perk (It is unobtainable without it). This makes it very ideal in early game hard and above. The weapon begins to lose its usage in mid to late game as its damage output is unable to kill zombies efficiently. (Usually at waves 5 and above). The weapon acts similarly to the Luger in many aspects (excluding the fact this weapon can have a custom receiver allowing for fully automatic fire).

With the custom receiver upgrade this weapon can be treated as an assault rifle, albeit it will consume ammo rather quickly. Due to this it is recommended to stay near the ammo box in order to refill quickly.

In early game it is decent against zombies being able kill zombies on average 2-3 headshots. The weapon begins to lose its effectiveness after wave 5 even with all upgrades. At this point it is ideal to sell it for 4500$ for any available weapon, though you shouldn't pick this perk in the first place.


This weapon will consume plenty of ammo with the custom receiver so it is ideal to stay near the ammo box for quick refills.

It can be used at any range and will perform well with or without the scope.

Using an extended magazine perk is recommended with this weapon as it will be able to hold 28 rounds.

Headshots are a must do with this weapon as it lacks skull breaker.

Sell this weapon once it is no longer effective and or struggling to take out zombies and buy a rifle or SMG but not shotgun (they make you aim so close, you just get killed, DON'T BUY, especially in Nightmare+)

This Weapon has a long reload time so be cautious and keep a distance when in use.


If you actually play the game seriously...

In addition to its stats being very underwhelming, the most important downside to the C96 is that you must equip a LOCKING perk to even use it. This can be interpreted as a permenant minus 15% damage, minus 30% attack speed, or minus 7.5% critical chance because you are locked out of a perk slot for the rest of the game. Due to this, Backup Weapon and the C96 should be avoided at all costs as it will hinder your late-game.

Trivia Edit

  • As stated in its caption the C96 is the Shop Owner's backup weapon.
  • It was put into service by the German Empire in 1896 and taken out of service in 1961 after it was claimed that in 1914 - 1916 the pistol was claimed to be 'outdated'.
  • The one in the game is actually a M712 Schnellfeuer, hence the added stock.
  • The C96 is fed by stripper clips instead of detachable magazines.
  • The C in C96 means Construktion.

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