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== Basics == |
== Basics == |
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− | When a player gains a level, they obtain 1 perk point. Perk points may be spent in the perks menu to unlock or upgrade perks. They are equipped in perk slots, which can be interacted with at the top-right corner of the perks menu. Perks are useless unless equipped in a perk slot. Perks slots are unlocked with levels, at level 1, 5, 15, and 30. Perks are not lost upon game over. |
+ | When a player gains a level, they obtain 1 perk point. Perk points may be spent in the perks menu to unlock or upgrade perks. They are equipped in perk slots, which can be interacted with at the top-right corner of the perks menu. Perks are useless unless equipped in a perk slot. Perks slots are unlocked with levels, at level 1, 5, 15, and 30. There are 2 more perks unlocked, but you need to beat wave 30 On Hard mode and nightmare mode These are Permanent perk slots. Perks are not lost upon game over. |
== Advanced Information == |
== Advanced Information == |
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== Respec Tokens == |
== Respec Tokens == |
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− | Respec Tokens are an item in the game that allows you to reset all of your perks back to normal and returns all of your Perk Points. This can be really helpful if you get tired of using a strategy and want to use a new one with different perks. Respec Tokens can be obtains in two ways. The first way is buying them with robux. You can get 1 Respec Token for |
+ | Respec Tokens are an item in the game that allows you to reset all of your perks back to normal and returns all of your Perk Points. This can be really helpful if you get tired of using a strategy and want to use a new one with different perks. Respec Tokens can be obtains in two ways. The first way is buying them with robux. You can get 1 Respec Token for (X) robux. The second way is you can get them is from the 1 time claim of badges through normal gameplay by reaching level 30 and level 50, and night 30 on every game mode. There is also a Respec Tokens in the Product section of the store. |
== Perks == |
== Perks == |
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!Notes |
!Notes |
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+ | |[[File:Stopping power.png|thumb|83x83px]] |
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− | | |
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|Stopping Power |
|Stopping Power |
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|Increases the damage of your shots. |
|Increases the damage of your shots. |
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|False |
|False |
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− | | |
+ | |Lvl 1 : +5% Damage |
+ | Lvl 2:+10% Damage |
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− | | |
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+ | |||
+ | Lvl 3:+15% Damage |
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+ | |||
+ | Lvl 4:+20% Damage |
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+ | |Increase only Bullet damage |
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|- |
|- |
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+ | |[[File:Bullet storm.png|thumb|79x79px]] |
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− | | |
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|Bullet Storm |
|Bullet Storm |
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|Increases your rate of fire with firearms. |
|Increases your rate of fire with firearms. |
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|False |
|False |
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− | | |
+ | |Lvl 1 :+10% Attack Speed |
+ | Lvl 2 :+20% Attack Speed |
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+ | |||
+ | Lvl 3 :+30% Attack Speed |
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+ | |||
+ | Lvl 4 :+40% Attack Speed |
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| |
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|- |
|- |
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+ | |[[File:SpeedLoad.png|thumb|81x81px]] |
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− | | |
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|Speedloader |
|Speedloader |
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|Increases your reload speed. |
|Increases your reload speed. |
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|False |
|False |
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− | | |
+ | |Lvl 1 :+10% Reload Speed |
+ | Lvl 2 :+20% Reload Speed |
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+ | |||
+ | Lvl 3 :+30% Reload Speed |
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+ | |||
+ | Lvl 4 :+40% Reload Speed |
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| |
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|- |
|- |
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+ | |[[File:Bandolier.png|thumb|84x84px]] |
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− | | |
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|Bandolier |
|Bandolier |
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|Increases the amount of ammo you can hold. |
|Increases the amount of ammo you can hold. |
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|False |
|False |
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− | | |
+ | |Lvl 1 :+10% Max Ammo, |
+ | Lvl 2 :+20% Max Ammo, |
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+ | |||
+ | Lvl 3 :+30% Max Ammo |
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+ | |||
+ | Lvl 4 :+40% Max Ammo |
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| |
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|- |
|- |
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+ | |[[File:Steady Aim.png|thumb|79x79px]] |
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− | | |
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|Steady Aim |
|Steady Aim |
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|Decreases your weapon spread and recoil. |
|Decreases your weapon spread and recoil. |
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|False |
|False |
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+ | |Lvl 1 : |
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− | |<nowiki>-12.5% Spread and Recoil, -25% Spread and Recoil, -37.5% Spread and Recoil</nowiki> |
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+ | (X)% Spread and Recoil |
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+ | |||
+ | Lvl 2 : |
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+ | |||
+ | (X)% Spread and Recoil |
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+ | |||
+ | Lvl 3 : |
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+ | |||
+ | (X)% Spread and Recoil |
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+ | |||
+ | Lvl 4 : |
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+ | |||
+ | (X)% Spread and Recoil |
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| |
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|- |
|- |
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+ | |[[File:Blood Thirst.png|thumb|81x81px]] |
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− | | |
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|Bloodthirst |
|Bloodthirst |
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|Increases your damage with melee weapons. |
|Increases your damage with melee weapons. |
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|False |
|False |
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− | | |
+ | |Lvl 1 :+7% Melee Damage, |
+ | Lvl 2 : +14% Melee Damage |
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+ | |||
+ | Lvl 3 : +21% Melee Damage |
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+ | |||
+ | Lvl 4 : +28% Melee Damage |
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|Increases the radius of explosives. |
|Increases the radius of explosives. |
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|False |
|False |
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− | | |
+ | |Lvl 1 :+10% Explosive Radius, |
+ | Lvl 2 :+20% Explosive Radius, |
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+ | |||
+ | Lvl 3 :+30% Explosive Radius |
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+ | |||
+ | Lvl 4 :+40% Explosive Radius |
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|- |
|- |
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|Increases your magazine size. |
|Increases your magazine size. |
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|False |
|False |
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− | | |
+ | |Lvl 1 :+12.5% Magazine Size |
+ | Lvl 2 :+(X)% Magazine Size |
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+ | |||
+ | Lvl 3 :+(X)% Magazine Size |
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+ | |||
+ | Lvl 4 :(X)% Magazine Size |
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|- |
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|Adds a chance to not consume equipment. |
|Adds a chance to not consume equipment. |
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|True |
|True |
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− | | |
+ | |Lvl 1 :+10% No Consume Chance, |
+ | Lvl 2 :+20% No Consume Chance, |
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− | |May fit the Utility category better. |
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+ | |||
+ | Lvl 3 :+30% No Consume Chance |
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+ | |||
+ | Lvl 4 :+40% No Consume Chance |
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+ | |this is Utility(Change later) |
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|Your shots have a chance to pierce enemies. |
|Your shots have a chance to pierce enemies. |
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|False |
|False |
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− | | |
+ | |Lvl 1 :+7% Pierce Chance, |
+ | Lvl 2 :+14% Pierce Chance, |
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+ | |||
+ | Lvl 3 :+21% Pierce Chance |
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+ | |||
+ | Lvl 4 : Pierce Chance |
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|Take less damage from zombies. |
|Take less damage from zombies. |
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|False |
|False |
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− | |<nowiki>-8% Damage Taken, |
+ | |<nowiki>-8% Damage Taken, </nowiki> |
+ | -16% Damage Taken, |
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+ | |||
+ | -24% Damage Taken |
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+ | |||
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|Regenerate armour every 10s during the fight. |
|Regenerate armour every 10s during the fight. |
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|False |
|False |
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− | |<nowiki>+1.5% Armour Regen |
+ | |<nowiki>+1.5% Armour Regen </nowiki> |
+ | +3% Armour Regen |
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+ | |||
+ | +4.5% Armour Regen |
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|Regenerate health after every zombie you kill. |
|Regenerate health after every zombie you kill. |
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|False |
|False |
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− | |<nowiki>+2 |
+ | |<nowiki>+2 Health</nowiki> |
+ | +4 Health |
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+ | |||
+ | +6 Health |
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+ | |||
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|Take less non-slash damage from zombies. |
|Take less non-slash damage from zombies. |
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|False |
|False |
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+ | |Lvl 1 :25% Indirect Damage Taken |
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− | |<nowiki>-33% Alternative Damage Taken, -66% Alternative Damage Taken, -99% Alternative Damage Taken</nowiki> |
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+ | Lvl 2 :50% Indirect Damage Taken |
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+ | |||
+ | Lvl 3 :(X)% Indirect Damage Taken |
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+ | |||
+ | Lvl 4 :(X)% Indirect Damage Taken |
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|Escape to the shop after taking lethal damage each life. |
|Escape to the shop after taking lethal damage each life. |
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|True |
|True |
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− | | |
+ | |Lvl 1 :+1 Escape Attempt per Life |
+ | Lvl 2 :+2 Escape Attempts per Life |
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+ | |||
+ | Lvl 3 :+3 Escape Attempts per Life |
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+ | |||
+ | Lvl 4 :+4 Escape Attempts per Life |
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|"Wraiths" is a proper noun. |
|"Wraiths" is a proper noun. |
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|} |
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− | [[Category:Respec Tokens]] |
+ | a[[Category:Respec Tokens]] |
Revision as of 23:01, 27 December 2018
Perks are permanent stat bonuses that may be obtained through repeated playing in The Final Stand 2. They are interacted with in the perks menu, which is found on the right side of the main menu.
Basics
When a player gains a level, they obtain 1 perk point. Perk points may be spent in the perks menu to unlock or upgrade perks. They are equipped in perk slots, which can be interacted with at the top-right corner of the perks menu. Perks are useless unless equipped in a perk slot. Perks slots are unlocked with levels, at level 1, 5, 15, and 30. There are 2 more perks unlocked, but you need to beat wave 30 On Hard mode and nightmare mode These are Permanent perk slots. Perks are not lost upon game over.
Advanced Information
Perks, once unlocked, may be upgraded twice. The first upgrade increases it to level 2, makes it 2x the effectiveness of the original, and costs 2 perk points. The second upgrade increases it to level 3, makes it 3x the effectiveness of the original, and costs 3 perk points. It is highly recommended to fully upgrade perks to maximize their value in perk slots.
Perks in-game are divided into 4 categories based on the arbitrary category they fit into. However, some perks may not fit into the category completely. The perk categories are:
- Offensive Perks - Red
- Defensive Perks - Blue
- Utility Perks - Green
- Monetary Perks - Yellow
Some perks are locking perks, meaning that once the "play" button is pressed, the slots they reside in cannot be interacted with again until the current game ends. The perk slot in the perks menu will gain a red border to indicate that it is locked.
Respec Tokens
Respec Tokens are an item in the game that allows you to reset all of your perks back to normal and returns all of your Perk Points. This can be really helpful if you get tired of using a strategy and want to use a new one with different perks. Respec Tokens can be obtains in two ways. The first way is buying them with robux. You can get 1 Respec Token for (X) robux. The second way is you can get them is from the 1 time claim of badges through normal gameplay by reaching level 30 and level 50, and night 30 on every game mode. There is also a Respec Tokens in the Product section of the store.
Perks
Below is a list of all perks in The Final Stand 2.
Offensive Perks
These perks usually increase one's damage output.
Image | Perk | Description | Locking | Effect With Level | Notes |
---|---|---|---|---|---|
Stopping Power | Increases the damage of your shots. | False | Lvl 1 : +5% Damage
Lvl 2:+10% Damage Lvl 3:+15% Damage Lvl 4:+20% Damage |
Increase only Bullet damage | |
Bullet Storm | Increases your rate of fire with firearms. | False | Lvl 1 :+10% Attack Speed
Lvl 2 :+20% Attack Speed Lvl 3 :+30% Attack Speed Lvl 4 :+40% Attack Speed |
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Speedloader | Increases your reload speed. | False | Lvl 1 :+10% Reload Speed
Lvl 2 :+20% Reload Speed Lvl 3 :+30% Reload Speed Lvl 4 :+40% Reload Speed |
||
Bandolier | Increases the amount of ammo you can hold. | False | Lvl 1 :+10% Max Ammo,
Lvl 2 :+20% Max Ammo, Lvl 3 :+30% Max Ammo Lvl 4 :+40% Max Ammo |
||
Steady Aim | Decreases your weapon spread and recoil. | False | Lvl 1 :
(X)% Spread and Recoil Lvl 2 : (X)% Spread and Recoil Lvl 3 : (X)% Spread and Recoil Lvl 4 : (X)% Spread and Recoil |
||
Bloodthirst | Increases your damage with melee weapons. | False | Lvl 1 :+7% Melee Damage,
Lvl 2 : +14% Melee Damage Lvl 3 : +21% Melee Damage Lvl 4 : +28% Melee Damage |
||
Fireworks | Increases the radius of explosives. | False | Lvl 1 :+10% Explosive Radius,
Lvl 2 :+20% Explosive Radius, Lvl 3 :+30% Explosive Radius Lvl 4 :+40% Explosive Radius |
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Deep Mags | Increases your magazine size. | False | Lvl 1 :+12.5% Magazine Size
Lvl 2 :+(X)% Magazine Size Lvl 3 :+(X)% Magazine Size Lvl 4 :(X)% Magazine Size |
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Shadow Gear | Adds a chance to not consume equipment. | True | Lvl 1 :+10% No Consume Chance,
Lvl 2 :+20% No Consume Chance, Lvl 3 :+30% No Consume Chance Lvl 4 :+40% No Consume Chance |
this is Utility(Change later) | |
Deep Impact | Your shots have a chance to pierce enemies. | False | Lvl 1 :+7% Pierce Chance,
Lvl 2 :+14% Pierce Chance, Lvl 3 :+21% Pierce Chance Lvl 4 : Pierce Chance |
Defensive Perks
These perks usually increase one's survivability.
Image | Perk | Description | Locking | Effect With Level | Notes |
---|---|---|---|---|---|
Juggernaut | Take less damage from zombies. | False | -8% Damage Taken,
-16% Damage Taken, -24% Damage Taken |
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Equilibrium | Regenerate armour every 10s during the fight. | False | +1.5% Armour Regen
+3% Armour Regen +4.5% Armour Regen |
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Life Leech | Regenerate health after every zombie you kill. | False | +2 Health
+4 Health +6 Health |
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Shockproof | Take less non-slash damage from zombies. | False | Lvl 1 :25% Indirect Damage Taken
Lvl 2 :50% Indirect Damage Taken Lvl 3 :(X)% Indirect Damage Taken Lvl 4 :(X)% Indirect Damage Taken |
||
Escape Artist | Escape to the shop after taking lethal damage each life. | True | Lvl 1 :+1 Escape Attempt per Life
Lvl 2 :+2 Escape Attempts per Life Lvl 3 :+3 Escape Attempts per Life Lvl 4 :+4 Escape Attempts per Life |
Utility Perks
These perks do not fit into any other category. There are two main subcategories: Mobility, and Enemy Interaction.
Image | Perk | Description | Locking | Effect With Level | Notes |
---|---|---|---|---|---|
Lightweight | Increases your movement speed. | False | +3% Speed, +6% Speed, +9% Speed | In the Mobility subcategory. | |
Charmer | Increases the radius zombies will target you. | False | +15 Detection Radius, +30 Detection Radius, +45 Detection Radius | In the Enemy Interaction subcategory. Actually influences how far away enemies will perceive you to be. | |
Elusive | Decreases the radius zombies will target you. | False | -10 Detection Radius, -20 Detection Radius, -30 Detection Radius | In the Enemy Interaction subcategory. Actually influences how far away enemies will perceive you to be. | |
Marathon Runner | Reduces stamina consumption from sprinting. | False | -17.5% Stamina Consumption, -35% Stamina Consumption, -47.5% Stamina Consumption | In the Mobility subcategory. | |
Pack Mule | Reduces the weight movement penalty. | False | -20% Weight Penalty, -40% Weight Penalty, -60% Weight Penalty | In the Mobility subcategory.
When at max weight you move 25% slower. This means that when at max level, that penalty is reduced to 10%. |
Monetary Perks
These perks deal with money.
Image | Perk | Description | Locking | Effect With Level | Notes |
---|---|---|---|---|---|
Profiteer | Increases the amount of yellow money you gain. | True | +5% Money Earned, +10% Money Earned, +15% Money Earned | ||
Bargainer | Increases the sell value of weapons. | True | +10% Sell Value, +20% Sell Value, +30% Sell Value | Effective return rate is 60%, 70%, 80%. | |
Piggy Pank | Start the game with extra money. | True | +2000 Money, +4000 Money, +6000 Money | ||
Contractor | Reduces the cost of shop upgrades and repairs. | True | -8% Shop Costs, -16% Shop Costs, -24% Shop Costs | ||
Shadow Hunter | Increases the amount of money gained from Wraiths. | True | +12.5% Wraith Money, +25% Wraith Money, +37.5% Wraith Money | "Wraiths" is a proper noun. |
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