Basics Edit

The Pistol is one of two starter weapons, the other being the knife. It is generally regarded as an early-game weapon incapable of much past Night 10. It cannot be sold, not even its upgrades.

Upgrades Edit

Upgrade Description Effect Levels Price
AP Rounds Increases the damage of shots. Damage +10 3 $750
Akimbo Gives you a second

Pistol, enabling you to dual wield.

Dual Wield 1 $3000
Extended Mags Increases your magazine size. Magazine size +25% 4 $400
Bottomless Reserves Gives you unlimited ammo but reduces money gained via hits. Unlimited ammo, -50% hit money 1 $10000

Strategies Edit

  • Don't get too attached to the Pistol. It will quickly become obsolete.
  • Aim for the head. The Pistol has very low damage and ammo capacity, and increases in damage per shot are especially important.

Trivia Edit

  • The Pistol costs $16 850 to fully upgrade.
  • Fully upgraded, it does 60 damage, has dual wield, has 32 magazine size, and has infinite ammo.
  • Akimbo still results in one trigger pull per click.
  • Like all guns with the capability, the Pistol loses its ability to aim down sights (ADS) when Akimbofied.
  • The Pistol is the only tool with 0 weight.
  • There used to be an upgrade called Custom Receiver, which costed $2 000 and enabled full auto. It was removed due to wasting too much ammo.
  • As the Luger in real life fires 9 x 19 mm, it is plausible that the Pistol fires .22LR, due to its low damage.